Introducing…

Kayden Thomas!

Hey! I’m Kayden Thomas, a game designer from West Virginia. I recently graduated from WVU with my Bachelors in Game Design and Interactive Media.

I specialize in Game Audio and in Unreal Engine as well as having interests in 2D art. I’m hoping to bring games to life with fun soundtracks and sound effects!

Projects

  • Music and Sound Designer

  • Blueprint Assistance

Glory For Goblins

My Skills

Unreal Engine 5

General Blueprint Coding/Game mechanics

Audio Blueprint, MetaSounds, Quartz

Ableton 11

Music Composition

EQ and Automation

Vital

Sound Designing

Procreate

2D Art, Characters, Backgrounds