Introducing…
Kayden Thomas!
Hey! I’m Kayden Thomas, a game designer from West Virginia. I recently graduated from WVU with my Bachelors in Game Design and Interactive Media.
I specialize in Game Audio and in Unreal Engine as well as having interests in 2D art. I’m hoping to bring games to life with fun soundtracks and sound effects!
Projects
Music and Sound Designer
Blueprint Assistance
Glory For Goblins
My Skills
Unreal Engine 5
General Blueprint Coding/Game mechanics
Audio Blueprint, MetaSounds, Quartz
Ableton 11
Music Composition
EQ and Automation
Vital
Sound Designing
Procreate
2D Art, Characters, Backgrounds